==[ THORAX ]== Powergrid : 754.0 / 943.0 MW CPU : 300.0 / 345.0 tf Capacitor (regen) : 935.0 Energy (250.54sec) Max Cap Regen : 9.14 per sec (approx.) Max Cap Needed : 27.441 per sec Velocity : 372.076 m/sec Signature : 140.0 m Target Range : 55000.0 m Scan Resolution : 225.0 mm ECCM Magnetometric : 15.0 points Shield HP (regen) : 1219.0 (1000.0sec) Max Shield Regen : 3.05 per sec (approx.) Shield EM : 0.0 % Shield Explo : 60.0 % Shield Kinetic : 40.0 % Shield Thermal : 20.0 % Armor HP : 4906.65 Armor EM : 60.0 % Armor Explo : 10.0 % Armor Kinetic : 67.5 % Armor Thermal : 35.0 % Structure HP : 1575.0 Drone Capacity : 50.0 m3 Capacity : 265.0 HIGH-SLOTS : ~~~~~~~~~~~~ - [ 10 | 20] 150mm Carbide Railgun I Signature Resolution = 40.0 m targetModule = 0.0 powergrid usage = 10.0 MW Charge size = 1.0 1=small 2=medium 3=l Accuracy falloff = 6000.0 m caldariNavyBonusMultiplier = 0.0 slots occupied = 1.0 gallenteNavyBonusMultiplier = 0.0 Charge Rate = 1.0 Trackingspeed / Accuracy = 0.07 rad/sec Optimal Range = 12600.0 m Rate of fire = 3.7 CPU usage = 20.0 tf hp = 20.0 Tech Level = 1.0 activation cost = 3.17 Energy Damage Modifier = 3.553 x accuracyBonus = 0.0 - [ 10 | 20] 150mm Carbide Railgun I Signature Resolution = 40.0 m targetModule = 0.0 powergrid usage = 10.0 MW Charge size = 1.0 1=small 2=medium 3=l Accuracy falloff = 6000.0 m caldariNavyBonusMultiplier = 0.0 slots occupied = 1.0 gallenteNavyBonusMultiplier = 0.0 Charge Rate = 1.0 Trackingspeed / Accuracy = 0.07 rad/sec Optimal Range = 12600.0 m Rate of fire = 3.7 CPU usage = 20.0 tf hp = 20.0 Tech Level = 1.0 activation cost = 3.17 Energy Damage Modifier = 3.553 x accuracyBonus = 0.0 - [ 10 | 20] 150mm Carbide Railgun I Signature Resolution = 40.0 m targetModule = 0.0 powergrid usage = 10.0 MW Charge size = 1.0 1=small 2=medium 3=l Accuracy falloff = 6000.0 m caldariNavyBonusMultiplier = 0.0 slots occupied = 1.0 gallenteNavyBonusMultiplier = 0.0 Charge Rate = 1.0 Trackingspeed / Accuracy = 0.07 rad/sec Optimal Range = 12600.0 m Rate of fire = 3.7 CPU usage = 20.0 tf hp = 20.0 Tech Level = 1.0 activation cost = 3.17 Energy Damage Modifier = 3.553 x accuracyBonus = 0.0 - [ 10 | 20] 150mm Carbide Railgun I Signature Resolution = 40.0 m targetModule = 0.0 powergrid usage = 10.0 MW Charge size = 1.0 1=small 2=medium 3=l Accuracy falloff = 6000.0 m caldariNavyBonusMultiplier = 0.0 slots occupied = 1.0 gallenteNavyBonusMultiplier = 0.0 Charge Rate = 1.0 Trackingspeed / Accuracy = 0.07 rad/sec Optimal Range = 12600.0 m Rate of fire = 3.7 CPU usage = 20.0 tf hp = 20.0 Tech Level = 1.0 activation cost = 3.17 Energy Damage Modifier = 3.553 x accuracyBonus = 0.0 - [ 10 | 20] 150mm Carbide Railgun I Signature Resolution = 40.0 m targetModule = 0.0 powergrid usage = 10.0 MW Charge size = 1.0 1=small 2=medium 3=l Accuracy falloff = 6000.0 m caldariNavyBonusMultiplier = 0.0 slots occupied = 1.0 gallenteNavyBonusMultiplier = 0.0 Charge Rate = 1.0 Trackingspeed / Accuracy = 0.07 rad/sec Optimal Range = 12600.0 m Rate of fire = 3.7 CPU usage = 20.0 tf hp = 20.0 Tech Level = 1.0 activation cost = 3.17 Energy Damage Modifier = 3.553 x accuracyBonus = 0.0 MED-SLOTS : ~~~~~~~~~~~~ - [ 50 | 25] 10MN Afterburner I powergrid usage = 50.0 MW Tech Level = 1.0 massAddition = 5000000.0 republicFleetBonusMultiplier = 0.0 CPU usage = 25.0 tf Max Velocity Bonus = 105.0 % Activation time / duration = 12.0 gallenteNavyBonusMultiplier = 0.0 Capacitor bonus = 100.0 % Shield HP bonus = 100.0 % hp = 20.0 Thrust = 1.5E7 N activation cost = 80.0 Energy - [ 1 | 25] Stasis Webifier I powergrid usage = 1.0 MW Tech Level = 1.0 Optimal Range = 10000.0 m Accuracy falloff = 0.0 m CPU usage = 25.0 tf Max Velocity Bonus = -75.0 % Activation time / duration = 5.0 hp = 20.0 activation cost = 4.75 Energy - [ 1 | 9] Cap Recharger I powergrid usage = 1.0 MW Tech Level = 1.0 CPU usage = 9.0 tf Capacitor recharge rate bonus = 15.0 % hp = 20.0 LOW-SLOTS : ~~~~~~~~~~~~ - [ 0 | 18] Capacitor Flux Coil I powergrid usage = 0.0 MW Shield recharge rate bonus = 0.0 % Tech Level = 1.0 CPU usage = 18.0 tf Capacitor bonus = 85.0 % Shield HP bonus = 100.0 % hp = 20.0 Powergrid bonus = 100.0 % Capacitor recharge rate bonus = 25.0 % - [ 1 | 30] Magnetic Field Stabilizer I powergrid usage = 1.0 MW Tech Level = 1.0 Damage Modifier = 1.07 x rate of fire bonus = 7.5 % CPU usage = 30.0 tf hp = 20.0 - [ 150 | 25] Medium Armor Repairer I activation cost = 160.0 Energy powergrid usage = 150.0 MW Tech Level = 1.0 CPU usage = 25.0 tf Activation time / duration = 11.4 Armor hp Repaired = 240.0 hp = 20.0 - [ 500 | 28] 1600mm Reinforced Rolled Tungsten Plates I massAddition = 2750000.0 powergrid usage = 500.0 MW Tech Level = 1.0 CPU usage = 28.0 tf Armor Hp Bonus = 3528.0 hp = 20.0 - [ 1 | 40] Armor Kinetic Hardener I powergrid usage = 1.0 MW Active Explosive dmg resistance bonus = 100.0 % Activation time / duration = 20.0 Active Kinetic dmg resistance bonus = 100.0 % Active Thermal dmg resistance bonus = 100.0 % Thermal dmg resistance bonus = 0.0 % Kinetic dmg resistance bonus = -50.0 % Explosive dmg resistance bonus = 0.0 % EM dmg resistance bonus = 0.0 % CPU usage = 40.0 tf hp = 10.0 Active EM dmg resistance bonus = 100.0 % Tech Level = 1.0 activation cost = 30.0 Energy Passive thermal dmg resistance bonus = 0.0 % Passive kinetic dmg resistance bonus = -1.0 % Passive Explosive dmg resistance bonus = 0.0 % Passive EM dmg resistance bonus = 0.0 %